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CPU&#x548C;GPU&#x662F;&#x4E00;&#x79CD;CS&#x6A21;&#x5F0F;&#xFF0C;&#x5373;&#x5BA2;&#x6237;&#x7AEF;-&#x670D;&#x52A1;&#x5668;&#x6A21;&#x5F0F;&#x3002;
&#x5BA2;&#x6237;&#x7AEF;&#x4E0D;&#x80FD;&#x76F4;&#x63A5;&#x8BBF;&#x95EE;&#x670D;&#x52A1;&#x5668;&#x8D44;&#x6E90;&#xFF0C;&#x5BA2;&#x6237;&#x7AEF;&#x60F3;&#x5BF9;&#x670D;&#x52A1;&#x5668;&#x8D44;&#x6E90;&#x8FDB;&#x884C;&#x64CD;&#x4F5C;&#xFF0C;&#x53EA;&#x80FD;&#x901A;&#x8FC7;&#x7F51;&#x7EDC;&#x534F;&#x8BAE;&#x4EA4;&#x4E92;&#xFF0C;&#x7531;&#x670D;&#x52A1;&#x5668;&#x8FDB;&#x884C;&#x64CD;&#x4F5C;&#x3002;</p>
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<tbody><tr bgcolor="AliceBlue"><td><b>&#x6B65;&#x9AA4;</b></td><td><b>OpenGL API</b></td><td><b>&#x63CF;&#x8FF0;</b></td></tr>
<tr><td>1</td><td>glGenTextures</td><td>&#x901A;&#x77E5;&#x663E;&#x5361;&#x521B;&#x5EFA;&#x7EB9;&#x7406;&#x5BF9;&#x8C61;&#xFF0C;&#x8FD4;&#x56DE;&#x53E5;&#x67C4;;</td></tr>
<tr><td>2</td><td>glBindTexture</td><td>&#x5C06;&#x7EB9;&#x7406;&#x7ED1;&#x5B9A;&#x5230;&#x7279;&#x5B9A;&#x7EB9;&#x7406;&#x76EE;&#x6807;;</td></tr>
<tr><td>3</td><td>glTexImage2D</td><td>&#x5C06;&#x56FE;&#x7247;rgb&#x6570;&#x636E;&#x4E0A;&#x4F20;&#x5230;GPU;</td></tr>
</tbody></table>

<p>&#x9700;&#x8981;&#x6CE8;&#x610F;&#x7684;&#x662F;&#xFF0C;&#x4E0A;&#x9762;&#x7684;API&#x90FD;&#x662F;&#x963B;&#x585E;&#x5F0F;&#x7684;&#x3002;
&#x6240;&#x4EE5;&#x5728;&#x6E38;&#x620F;&#x4E2D;&#xFF0C;&#x9700;&#x8981;&#x51CF;&#x5C0F;&#x56FE;&#x7247;&#x5C3A;&#x5BF8;&#x51CF;&#x5C11;&#x4E0A;&#x4F20;&#x65F6;&#x95F4;&#xFF0C;&#x9700;&#x8981;&#x6253;&#x5305;&#x56FE;&#x96C6;&#x51CF;&#x5C11;&#x4E0A;&#x4F20;&#x6B21;&#x6570;&#x3002;</p>
<pre><code>&#x4E0D;&#x6B62;&#x56FE;&#x7247;RGB&#x6570;&#x636E;&#x9700;&#x8981;&#x4E0A;&#x4F20;&#xFF0C;&#x5728;&#x7B2C;3&#x7AE0;-&#x7ED8;&#x5236;&#x7B80;&#x5355;&#x56FE;&#x5F62;&#x4E2D;&#xFF0C;&#x6211;&#x4EEC;&#x5C06;&#x9876;&#x70B9;&#x5750;&#x6807;&#x548C;&#x989C;&#x8272;&#xFF0C;&#x4E5F;&#x4E0A;&#x4F20;&#x5230;GPU&#x4E2D;&#x3002;
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